Gonido
02/12/2007, 11h30
Improved Shield of the Obedient Servant
Temporarily enhances the engineer's combat pet. It provides the pet with a damage shield, a small damage increase, and an increase to attack skill.
-[Attributes]-
NCUCost: 56
NanoPoints: 1150
-[Actions]-
ToUse
Profession = Engineer
MaterialCreation = 2153
MaterialMetamorphosis = 2050
NanoFocusLevel = 64
Breed = Human monster
NPCFamily = 95
-[Events]-
OnUse
AddAllOff 280
ShieldMeleeAC 60
ShieldProjectileAC 60
ShieldEnergyAC 60
ShieldFireAC 60
ShieldColdAC 60
ShieldChemicalAC 60
ShieldPoisonAC 60
ShieldRadiationAC 60
MeleeDamageModifier 150
EnergyDamageModifier 150
ProjectileDamageModifier 150
FireDamageModifier 150
ColdDamageModifier 150
ChemicalDamageModifier 150
PoisonDamageModifier 150
RadiationDamageModifier 150
Mechanized Reflect Shield
This shield surrounds the engineer's combat pet with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the engineer's combat pet. Some of this damage is deflected back onto the attacker.
-[Attributes]-
NCUCost: 46
NanoPoints: 670
TimeExist: 14400
-[Actions]-
ToUse
SpaceTime = 2146
MaterialCreation = 2146
Profession = Engineer
NanoFocusLevel = 64
Breed = Human monster
NPCFamily = 95
-[Events]-
OnUse
ReflectFireAC 24
ReflectColdAC 24
ReflectRadiationAC 24
ReflectChemicalAC 24
ReflectEnergyAC 24
ReflectProjectileAC 24
ReflectPoisonAC 24
ReflectMeleeAC 24
MaxReflectedPoisonDmg 25
MaxReflectedMeleeDmg 25
MaxReflectedEnergyDmg 25
MaxReflectedChemicalDmg 25
MaxReflectedRadiationDmg 25
MaxReflectedColdDmg 25
MaxReflectedFireDmg 25
MaxReflectedProjectileDmg 25
Master's Repairs
Nanobots make repairs on your android, healing 1,496-2,639 points of damage.
NCUCost: 62
NanoPoints: 495
-[Actions]-
ToUse
MaterialCreation = 925
SpaceTime = 925
BiologicalMetamorphosis = 836
Profession = Engineer
Breed = Human monster
-[Events]-
OnUse
Health 1496 2639
Improved Isochronal Sloughing Combat Field
Creates a powerful, yet specialised force field around all the people in the engineer's team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 7 special attacks before being rendered useless. The field around the members in the team will be refreshed every minute.
NCUCost: 31
NanoPoints: 7200
-[Actions]-
ToUse
SpaceTime = 2146
MaterialCreation = 2146
Profession = Engineer
NanoFocusLevel = 64
-[Events]-
OnUse
Name = TeamCastNano Target = Wearer TickCount = 1 TickInterval = 0 : 273344
Name = TeamCastNano Target = Wearer TickCount = 60 TickInterval = 6000 : 273344
Engineer Composite Specialist Tradeskills (8 hours)
Increases the Electrical Engineering, Mechanical Engineering, Field Quantum Physics, Weapon Smithing, Pharmaceuticals, and Chemistry skills of the engineer by 200 points.
-[Attributes]-
NCUCost: 55
NanoPoints: 4600
-[Actions]-
ToUse
PsychologicalModification = 1033
SensoryImprovement = 1033
Profession = Engineer
NanoFocusLevel = 64
-[Events]-
OnUse
MechanicalEngineering 200
ElectricalEngineering 200
QuantumFT 200
WeaponSmithing 200
Pharmaceuticals 200
Et tout ça grâce à un deck dont je n'ai pas les stats sous la main, elle sont assez insignifiantes à part le fait que le nanofocuslevel est porté à 64.
Temporarily enhances the engineer's combat pet. It provides the pet with a damage shield, a small damage increase, and an increase to attack skill.
-[Attributes]-
NCUCost: 56
NanoPoints: 1150
-[Actions]-
ToUse
Profession = Engineer
MaterialCreation = 2153
MaterialMetamorphosis = 2050
NanoFocusLevel = 64
Breed = Human monster
NPCFamily = 95
-[Events]-
OnUse
AddAllOff 280
ShieldMeleeAC 60
ShieldProjectileAC 60
ShieldEnergyAC 60
ShieldFireAC 60
ShieldColdAC 60
ShieldChemicalAC 60
ShieldPoisonAC 60
ShieldRadiationAC 60
MeleeDamageModifier 150
EnergyDamageModifier 150
ProjectileDamageModifier 150
FireDamageModifier 150
ColdDamageModifier 150
ChemicalDamageModifier 150
PoisonDamageModifier 150
RadiationDamageModifier 150
Mechanized Reflect Shield
This shield surrounds the engineer's combat pet with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the engineer's combat pet. Some of this damage is deflected back onto the attacker.
-[Attributes]-
NCUCost: 46
NanoPoints: 670
TimeExist: 14400
-[Actions]-
ToUse
SpaceTime = 2146
MaterialCreation = 2146
Profession = Engineer
NanoFocusLevel = 64
Breed = Human monster
NPCFamily = 95
-[Events]-
OnUse
ReflectFireAC 24
ReflectColdAC 24
ReflectRadiationAC 24
ReflectChemicalAC 24
ReflectEnergyAC 24
ReflectProjectileAC 24
ReflectPoisonAC 24
ReflectMeleeAC 24
MaxReflectedPoisonDmg 25
MaxReflectedMeleeDmg 25
MaxReflectedEnergyDmg 25
MaxReflectedChemicalDmg 25
MaxReflectedRadiationDmg 25
MaxReflectedColdDmg 25
MaxReflectedFireDmg 25
MaxReflectedProjectileDmg 25
Master's Repairs
Nanobots make repairs on your android, healing 1,496-2,639 points of damage.
NCUCost: 62
NanoPoints: 495
-[Actions]-
ToUse
MaterialCreation = 925
SpaceTime = 925
BiologicalMetamorphosis = 836
Profession = Engineer
Breed = Human monster
-[Events]-
OnUse
Health 1496 2639
Improved Isochronal Sloughing Combat Field
Creates a powerful, yet specialised force field around all the people in the engineer's team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 7 special attacks before being rendered useless. The field around the members in the team will be refreshed every minute.
NCUCost: 31
NanoPoints: 7200
-[Actions]-
ToUse
SpaceTime = 2146
MaterialCreation = 2146
Profession = Engineer
NanoFocusLevel = 64
-[Events]-
OnUse
Name = TeamCastNano Target = Wearer TickCount = 1 TickInterval = 0 : 273344
Name = TeamCastNano Target = Wearer TickCount = 60 TickInterval = 6000 : 273344
Engineer Composite Specialist Tradeskills (8 hours)
Increases the Electrical Engineering, Mechanical Engineering, Field Quantum Physics, Weapon Smithing, Pharmaceuticals, and Chemistry skills of the engineer by 200 points.
-[Attributes]-
NCUCost: 55
NanoPoints: 4600
-[Actions]-
ToUse
PsychologicalModification = 1033
SensoryImprovement = 1033
Profession = Engineer
NanoFocusLevel = 64
-[Events]-
OnUse
MechanicalEngineering 200
ElectricalEngineering 200
QuantumFT 200
WeaponSmithing 200
Pharmaceuticals 200
Et tout ça grâce à un deck dont je n'ai pas les stats sous la main, elle sont assez insignifiantes à part le fait que le nanofocuslevel est porté à 64.